#ifndef CWALL_H
#define CWALL_H

#include "cStaticObject.h"

#define WALL_SIZE_X 64
#define WALL_SIZE_Y 64

class cWall : public cStaticObject
{
	public:
		cWall(Vector3D position = NULL);
		~cWall();

		//Position of the Wall
		Vector3D getPosition() { return m_position; }
		float getPosX() { return m_position.getX(); }
		float getPosY() { return m_position.getY(); }

		//Bounding information for the 
		AABB getAABB()	{ return m_bound; }

	private:
		Vector3D	m_position;
		AABB		m_bound;
};
#endif